Hi folks! I just wrapped up a submission for a 3D videogame environment art challenge at Polycount. The theme was to make an environment in the style of a beat-em-up type game level (think Final Fight or Castle Crashers). This is the first beauty shot.
I'll post more info soon, but for now some basics:
- Realtime screenshot from Unreal Engine 3
- used Photoshop, 3DS MAX and Crazybump
- made over the course of about two months in my spare time
- around 150k triangles for the full scene
Hit download for the 1080p resolution version.