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April 18, 2010
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Four Mechs by ZackF Four Mechs by ZackF
Four mech designs I improvised and have been slowly poking at over lunches and weekends. It was a lot of fun working on these! I'll have to start up a second set sometime soon. Let me know what you think, criticism welcome. Cheers!
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:iconsock756:
Sock756 Featured By Owner Nov 15, 2014  Hobbyist Artist
The one on the bottom left looks like he could use a flame thrower. And maybe some small arms or mandibles on the one in the upper right because I don't know. All four are as sexy as always.
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:iconjimmsan:
jimmsan Featured By Owner Jun 19, 2014  Hobbyist Digital Artist
great!!
Reply
:icondekki0n:
Dekki0n Featured By Owner Sep 22, 2013   General Artist
very nice!

i just think about the fourth model's legs... looks like the shaping doesnt fit the upper "body" design.
maybe some broad thick plates could match it ^^

but in general, are very very badass

wanna see a 4-legged version! =D
Reply
:iconmisiakasvasileios:
MisiakasVasileios Featured By Owner Mar 15, 2013  Professional General Artist
Awesome...
Reply
:iconjdlr64:
jdlr64 Featured By Owner Sep 18, 2011
Awesome concepts! Love your work and art style. I am picturing these patroling the roads in Afghanistan, scanning for I.E.D's
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:iconshoker01:
Shoker01 Featured By Owner Sep 1, 2011  Student Photographer
well done and the mechs are stable desings thats what i like about them some mechs look like they will fall over if hit by some thing.
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:iconzackf:
ZackF Featured By Owner Sep 28, 2011  Professional Digital Artist
Haha, I totally know what you mean. I like them to look more chunky and stable as well. Thanks!
Reply
:iconjovha:
Jovha Featured By Owner Jul 23, 2011  Professional Digital Artist
Niiice
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:iconzackf:
ZackF Featured By Owner Aug 15, 2011  Professional Digital Artist
Thanks man! I dig the mechs in your gallery!
Reply
:iconjunaldin:
junaldin Featured By Owner Feb 11, 2011
cool
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:iconzackf:
ZackF Featured By Owner Feb 18, 2011  Professional Digital Artist
Thanks!
Reply
:iconbankruptstudios:
bankruptstudios Featured By Owner Jan 22, 2011
These are all sweet!
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:iconzackf:
ZackF Featured By Owner Jan 26, 2011  Professional Digital Artist
Much appreciated! :)
Reply
:iconmassvgorilla:
massvgorilla Featured By Owner Jan 9, 2011
luv the bottom two. v kick ass
Reply
:iconzackf:
ZackF Featured By Owner Jan 26, 2011  Professional Digital Artist
Thanks man, glad you like 'em.
Reply
:iconmiklosgo:
miklosgo Featured By Owner Jan 9, 2011  Hobbyist Digital Artist
Nice robot design.
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:iconzackf:
ZackF Featured By Owner Jan 26, 2011  Professional Digital Artist
Thanks!
Reply
:iconstealth-ninja-64:
stealth-ninja-64 Featured By Owner Dec 29, 2010
i like the bottom right one...nice work
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:iconzackf:
ZackF Featured By Owner Jan 5, 2011  Professional Digital Artist
That's the one you want to use when you need to level an entire city block. ;) Thanks man!
Reply
:iconspectorknight:
SpectorKnight Featured By Owner Dec 25, 2010
I think my favourite is the one on the bottom left :)
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:iconzackf:
ZackF Featured By Owner Jan 5, 2011  Professional Digital Artist
I think so too, it seems like the most unique design of the set. Thanks! :)
Reply
:iconthe-dragonsong:
The-Dragonsong Featured By Owner May 21, 2010
Pretty badass =3
I like the one to the bottom right, makes me think of a DREADNAUGHT >x3
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:iconzackf:
ZackF Featured By Owner May 23, 2010  Professional Digital Artist
Thanks! Gotta love the Dreadnaught! Coincidentally, I think I pulled a lot from the Warhammer design from Battletech for that mech.
Reply
:iconthe-dragonsong:
The-Dragonsong Featured By Owner May 24, 2010
When I said Dreadnaught, I meant an unstoppable machine of doom, or a Juggernaught in mech form. But I do like those guys anyways :3
Reply
:iconandydragoon:
andydragoon Featured By Owner May 9, 2010
These are really cool, like the people at the side to show the scale :)
Reply
:iconzackf:
ZackF Featured By Owner May 12, 2010  Professional Digital Artist
Thanks! I find the little guys really helpful while I'm working too because I'll often zoom out and realize this or that new detail looks too chunky compared to the guy. I've been fighting a tendency to use cartoonish proportions for a while and having a scale reference in place while I work is making a big difference. :)
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:iconflameray:
Flameray Featured By Owner May 2, 2010
ADD MORE DAKKA, NEVER ENUFF DA- oh wait wrong setting

anyway i love these, very shooty
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:iconzackf:
ZackF Featured By Owner May 4, 2010  Professional Digital Artist
Haha, good ol' 40k. The dreadnought is such a classic design. Thanks!
Reply
:icongreensandsguy:
greensandsguy Featured By Owner Apr 24, 2010
what i think: :omfg: :#1: :drool: :woohoo: = :+fav:
criticism: don't you dare outperform me like that! :threaten: :D
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:iconzackf:
ZackF Featured By Owner May 4, 2010  Professional Digital Artist
Whateva, whateva, I do what I want!

hehe thanks man :)
Reply
:icongreensandsguy:
greensandsguy Featured By Owner May 10, 2010
:D

thats the spirit! ;)

... seriously, great work dude!!! :worship:
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:iconvoid0001:
Void0001 Featured By Owner Apr 22, 2010
oh and what did you use to make this?
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:iconzackf:
ZackF Featured By Owner Apr 26, 2010  Professional Digital Artist
Photoshop CS4
Reply
:iconvoid0001:
Void0001 Featured By Owner Apr 22, 2010
hey when making a mech what do you think is more important? -texture (steel plating decals ect...)
or shape (things mainly used to make a mech- the base)

most artists use either alot of texture and little shape or a lot of shapes and small amounts of texture sometimes people use both but only if they spend a GREAT deal of time on it

what do you think?
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:iconzackf:
ZackF Featured By Owner Apr 26, 2010  Professional Digital Artist
Good question! For me the geometry matters more than the textures. Texture is like the icing on the cake: in the end it's a nice extra, but not the necessary core. There's a balance to it. Too much icing distracts from the cake, and too little makes the cake blander.

Interestingly, there are ways to approach it that make the question more complex. I although I tend to focus on one or the other at a time as conceptually separate layers, some artists like ~leventep seem to paint in a method that develops texture, geometry, and lighting all at the same time.
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:iconkaryudo-ds:
Karyudo-DS Featured By Owner Apr 21, 2010
Interesting array of body styles. The legs on the last one seem a bit passive though, maybe a bit small or dark I'm not sure. Do like them though.
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:iconzackf:
ZackF Featured By Owner Apr 21, 2010  Professional Digital Artist
Agreed, they look a bit stiff and the design doesn't match the torso very well. Definitely will try to address that in future designs. Thanks man! :)
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:iconkaryudo-ds:
Karyudo-DS Featured By Owner Apr 27, 2010
Well really looking at it I would bend them slightly and make them a bit bigger (and thus brighter from light) Otherwise I think they fit.
Reply
:iconirvingbrew:
IrvingBrew Featured By Owner Apr 21, 2010  Professional Digital Artist
I really like the general shapes you used in the mechs.
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:iconzackf:
ZackF Featured By Owner Apr 22, 2010  Professional Digital Artist
Thanks man!
Reply
:iconhunterki11er:
HunterKi11er Featured By Owner Apr 20, 2010
Nice 'bots mang.
The top two are nice. I think the on the bottom two, the torsos are nice but the legs don't exactly match.
My 5 cents.
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:iconzackf:
ZackF Featured By Owner Apr 20, 2010  Professional Digital Artist
Thanks for the crit! Do you mean in a stylistic and/or physical sense, or something else?
Reply
:iconhunterki11er:
HunterKi11er Featured By Owner Apr 20, 2010
More stylistic I guess.
I think the shapes and silhouette of the legs don't match the torso, so it doesn't fit together as a whole. If you get what I mean.

I tried to do a paint over but that failed, lol.
I think what I'm trying to say is the size ratios of the legs aren't working. Those bottom two mechs have small 'thighs' and large 'calves' which I think makes them looks like they're encumbered by their own legs.
You could try the opposite with large 'thighs' and small 'calves', but I'm probably being bias 'coz that's what I usually do, lol.

Anyway, just my opinion.
Reply
:iconzackf:
ZackF Featured By Owner Apr 22, 2010  Professional Digital Artist
Ahh, gotcha. I agree about the style mismatch, the kinds of shapes in the legs for those two are a little too different from the torsos. For the thigh to calf ratio though, I disagree mostly as a matter of preference; personally I dislike that aspect of Asian style mecha design when the mechas have a humanlike slimming of the legs from the hips to the ankles.

In my mind's eye it seems like that slimming would only work with a design that can easily shift weight around almost organically (via highly articulated and flexible hips, spine, shoulders, etc) to maintain its balance. The machinelike and chunky visual cues in these designs really work against that, so I prefer designs where there is a bulking and reinforcement toward the foot as a means to maintain stability.

Thanks again for the detailed feedback! Even when I disagree it is good to stop and take a moment to really consider why I do. :)
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:iconhunterki11er:
HunterKi11er Featured By Owner Apr 23, 2010
Good points made about the legs. :)
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:iconshinypants:
shinypants Featured By Owner Apr 20, 2010  Professional Digital Artist
i love the designs, i love the colours, real nice all round :D
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:iconzackf:
ZackF Featured By Owner Apr 20, 2010  Professional Digital Artist
Glad you like them, cheers!
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:iconzip101:
Zip101 Featured By Owner Apr 20, 2010  Hobbyist General Artist
I love the shading!
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:iconzackf:
ZackF Featured By Owner Apr 20, 2010  Professional Digital Artist
Thanks, Zip!
Reply
:iconxx-alloy-xx:
xX-Alloy-Xx Featured By Owner Apr 19, 2010
4 Pwning Mechs!
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