It can be quite difficult and stressful, how much probably depends on what kinds of games you want to work on. What kind of work are you interested in? Game art, game programming, and game design are all separate fields, although level design can sometimes involve both art and design.
I thought so. fighting shooting and sword.(halo, soul caliber) I want to do the character design weapons vehicles like your self but I have no experience at all. and story line stuff like that. sorry it took me so long to answer
Ah, good catch! Just recently finished playing the newest MGS so it was probably fresh in my subconscious.
Man, I sucked at MGS4. I didn't snap a single neck! Mostly just threw grenades and shit. Though there was that one point that I made an infinite loop of guards finding a pile of dead bodies, stopping to look, and getting silencer-shot in the face. That was cool.
Some people love it to death, others -- well, let's say it's a very indulgent game for Kojima. It's very ambitious, has a lot of variety, and looks GREAT, but I didn't have too much "fun" playing it. The moments that were supposed to be emotional almost always had me rolling my eyes or heckling the dialogue Mystery Science Theater style. It's worth a rental at the bare minimum if you have a PS3, but it's not worth getting a PS3 for if you aren't a die-hard fan.
i love it
Man, I sucked at MGS4. I didn't snap a single neck! Mostly just threw grenades and shit. Though there was that one point that I made an infinite loop of guards finding a pile of dead bodies, stopping to look, and getting silencer-shot in the face. That was cool.