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Submitted on
June 19, 2009
Image Size
572 KB


503 (who?)
C6k Assault Rifle Final by ZackF C6k Assault Rifle Final by ZackF
edit: Updated with newer renders, including a first-person view angle.

Finally done! Phew! There are a couple things here and there I could still tweak but whatevs. I really need to move on, though I might revisit it later for tweakage.

Oh, I'll probably also do a turnaround video for it at some point also using FRAPS or something. :)

~11k triangles
2048x2048 diffuse, spec, normal
Modeled in 3DS MAX
Textures in CS4
Rendered in Unreal Engine 3 (realtime screenshot)
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3DSauces Featured By Owner Dec 15, 2013  Hobbyist Digital Artist
I'm still a noob when It comes to modelling, but a quick question if you don't mind :3
Do you create a high poly mesh, and bake the normals to the low? Or is that part not mandatory?
If not, did you do it in this?
JackBryanReynard Featured By Owner Aug 3, 2013  Professional Digital Artist
The pistol looks a little skinny and uncomfortable

but your texturing is rather flawless. How long did this sucker take to unwrap?
Fishbertus Featured By Owner Mar 31, 2013  Professional Interface Designer
Daaamn that looks good.

Give me a game I can use this in :p
dedmoo5 Featured By Owner Dec 19, 2012  Student Interface Designer
this is flippin awesome
GreyPWalker Featured By Owner Sep 22, 2012  Student Digital Artist
I really wish that I could understand how to create those types of textures. very realistic.
Baz-T-Yat Featured By Owner Apr 4, 2012
I have this gun on SL!
DingusBorgir Featured By Owner Mar 8, 2012
this is awesome. i am really impressed. i do some work in 3ds max myself(been doing it for a while..) and i still do not have the skill you do.

to be honest, i am trying to make a mod for doom 3, now that it went open source. trying to get doom 3 more universal and open-world, like a city, with vehicles, randomness in item and enemy spawning.
Raazorfiend Featured By Owner Nov 22, 2011
hey, I copied the immage and made some red markings to assist with my questions.

Iv been a soldier for some12 years now and got to ask:
the folding stock:
You want to save weigh, so why the solid area?
1, the magasine, ammo is thick on the rear end, the mag shape makes no sense, a triangle end might make sense the other way around though.
2, looks like a granade flip aim, but theres no granade launcher ?

I mean no disrespect, i think the gun is rendered great and just though to point out a few operational things :)

Andacalagon Featured By Owner Nov 11, 2011  Professional Digital Artist
BADASS!!! love it.
Kierryn Featured By Owner May 17, 2011
Looks epic dude, Love the magazine mainly, the handle is also pretty epic.
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