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May 30, 2009
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:iconzackf:
This is the first hand-held weapon I've ever modeled or designed, although certainly not the first prop. It's been fun to think a somewhat in-depth about what the various bits and pieces are there for. I'm still planning to bake this down to a low-poly mesh for textures and UE3 import eventually, although I'll probably take a couple days break from it to work on something else for a brief change of pace. Thanks for looking!

As promised, I've updated with more angles (including FPV) and made some minor geometry adjustments.

4 days of work in 3DS MAX 2008.
162,027 triangles on working mesh.
651,690 triangles for render.
Composite image of diffuse, specular, and AO in Photoshop.
Background textures from CGTextures.com
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:icondavincipoppalag:
Sweet Zack..sweet
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:iconzackf:
~ZackF May 30, 2009  Professional Digital Artist
Thanks Dave :)
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:iconenjoydotcom:
~Enjoydotcom May 30, 2009  Hobbyist General Artist
I am not a pro guns/violence type of person, but look at the detail in that!
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:iconzackf:
~ZackF May 30, 2009  Professional Digital Artist
Thanks! I tried to make it seem really authentic in terms of being a piece of machinery that you could disassemble for maintenance and stuff, rather than being one solid chunk that was pressed out of a mold.
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:iconenjoydotcom:
~Enjoydotcom May 30, 2009  Hobbyist General Artist
Well, I was as usual, impressed with the amount of work you put towards it.
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:iconzackf:
~ZackF May 30, 2009  Professional Digital Artist
Hehe, thanks again. :)
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